Network

Zion uses Express.js and Socket.io to host online multi-player games. This event-based communication between client and server makes it easy to figure out the data flow.

// in server
const app = require('express')();
const http = require('http').Server(app);
const zion = require('zion');

const network = zion.createIO(http);

network.listen({
  'event-A': fnA.bind(fnA, params),
  'event-B': fnB.bind(fnB, params)
});

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